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Ritonar

the greatest D&D campaign ever played

When I created the world of Ritonar, I kept it simple: A wizard's pet project, a pocket dimension full of his "children", was left abandoned upon his death, and the players had gotten themselves trapped in it. I wrote up many things that were about to happen in the world, both good and bad, but no real story objectives beyond "get out of the pocket dimension". What followed was the greatest D&D campaign I've ever had the privilege of DMing. I wrote it all up years after its completion and put it here.

CAMPAIGN 0: KUO-TOA HEIST

I was the Forever DM among my friends in highschool, but stopped playing completely when I went to college. That was around the time that D&D 5e came out, and I didn't want to bother learning a whole new system when I was supposed to be learning engineering. Campaign 0 was a one-shot put on by a friend (who would return in campaigns 1-5 as the player of Myrlen Araquen and Stis) to get me back into the game. Needless to say, she was successful.

The characters Vale, chrome://dino, and V met each other for the first time in this campaign.

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CAMPAIGN 1: RITONAR

The greatest campaign I've ever had the privilege of DMing. The 50 chapters don't necessarily correllate with the play sessions; I simply split it every now and again for ease of reading.

CAMPAIGN 2: THE RED CREST

Vasher's player took over and DMed a sequel that, for the most part, took place on the Sword Coast.

CAMPAIGN 3: THE BOOK OF PLEX

The player of Ilimyar, Tonilm, and Haren DMed this New-Testament-esque campaign.

CAMPAIGN 4: REVENGE OF THE BARD

Vale's player DMed this campaign, and Vale serves as its villain.

CAMPAIGN 5: TO BE CONTINUED

The 13 players of Ritonar will next be in the same US state on September 7th, 2026. Who knows what could happen?

if you're reading this, you haven't sent me your mini yet

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